23 lines
432 B
C#
23 lines
432 B
C#
using System;
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using UnityEngine.Rendering.Universal;
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namespace X.Rendering.Feature
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{
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public class CheckerboardRenderFeature : ScriptableRendererFeature
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{
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[Serializable]
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public class Settings
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{
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}
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public override void AddRenderPasses(ScriptableRenderer renderer, ref RenderingData renderingData)
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{
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}
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public override void Create()
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{
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}
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}
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}
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