966 B
966 B
NVIDIA Streamline DLSS3 Frame Generation package
Supported versions of Unity
- DX11/DX12 is supported on Unity version 2019.4.??? x86_64 builds.
- Vulkan is not currently supported.
Integrating into your Unity application
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Apply Unity2019.4src.patch to Unity2019.4 source, build Editor and Standalone players.
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Import com.nvidia.streamline.core package
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Import com.nvidia.streamline.dlssg and com.nvidia.streamline.reflex. Reflex is required by DLSS-G
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Builtin project. Add Streamline component (Streamline.cs) to Main Camera along with Streamline DLSSG Builtin (StreamlineDLSSG.cs) and Streamline Reflex Builtin (StreamlineReflex.cs) components.
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HDRP project. Apply HDRP 7.7.1 patch to a copy of com.unity.render-pipelines.high-definition@7.7.1 Add Streamline component (StreamlineHDRP.cs) to Main Camera along with Streamline DLSSG HDRP (StreamlineDLSSGHDRP.cs) and Streamline Reflex Builtin/HDRP (StreamlineReflex.cs) components.