2024-11-01 16:55:46 +08:00

18 lines
372 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TrailRendererClear : MonoBehaviour
{
private TrailRenderer _trailRenderer;
private void OnEnable()
{
if (_trailRenderer == null)
TryGetComponent(out _trailRenderer);
if(_trailRenderer)
_trailRenderer.Clear();
}
}