13 lines
596 B
C#
13 lines
596 B
C#
using UnityEngine;
|
|
using UnityEngine.Rendering;
|
|
|
|
|
|
[VolumeComponentMenu("Sample Scene/Oasis Fog")]
|
|
public class OasisFogVolumeComponent : VolumeComponent
|
|
{
|
|
public ClampedFloatParameter Density = new ClampedFloatParameter(0, 0, 0.05f);
|
|
public MinFloatParameter StartDistance = new MinFloatParameter(0.0f, 0.0f);
|
|
public Vector2Parameter HeightRange = new Vector2Parameter(new Vector2(0.0f, 50.0f));
|
|
public ColorParameter Tint = new ColorParameter(UnityEngine.Color.white, true, false, false);
|
|
public MinFloatParameter SunScatteringIntensity = new MinFloatParameter(2.0f, 0.0f);
|
|
} |