22 lines
402 B
C#

using UnityEngine;
public class CullDebug : MonoBehaviour
{
public int Index;
public Vector3 Position;
public Vector3 Size;
public bool IsCulled = false;
private void OnDrawGizmos()
{
var col = Gizmos.color;
Gizmos.color = Color.green;
Gizmos.DrawWireCube(Position, Size);
Gizmos.color = col;
}
private void LateUpdate()
{
}
}