15 lines
253 B
C#
15 lines
253 B
C#
using UnityEngine;
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public class CockpitHUD : MonoBehaviour
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{
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[Header("Fighter Ship")]
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public Transform fighterShip;
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// Update is called once per frame
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void Update()
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{
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fighterShip.forward = Vector3.forward;
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}
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}
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