21 lines
364 B
C#
21 lines
364 B
C#
using UnityEngine;
|
|
|
|
public class GetClosestBoidTest : MonoBehaviour
|
|
{
|
|
private Boids.Boid boid;
|
|
|
|
|
|
private void Update()
|
|
{
|
|
if (Boids.Instance)
|
|
{
|
|
boid = Boids.Instance.GetClosestBoid(transform.position);
|
|
}
|
|
}
|
|
|
|
private void OnDrawGizmos()
|
|
{
|
|
Gizmos.DrawLine(transform.position, boid.position);
|
|
}
|
|
}
|