ios oc 插件 metal fx 测试
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62
Assets/Plugins/iOS/IUnityGraphics.h
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62
Assets/Plugins/iOS/IUnityGraphics.h
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// Unity Native Plugin API copyright © 2015 Unity Technologies ApS
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//
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// Licensed under the Unity Companion License for Unity - dependent projects--see[Unity Companion License](http://www.unity3d.com/legal/licenses/Unity_Companion_License).
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//
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// Unless expressly provided otherwise, the Software under this license is made available strictly on an “AS IS” BASIS WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED.Please review the license for details on these and other terms and conditions.
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#pragma once
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#include "IUnityInterface.h"
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// Has to match the GfxDeviceRenderer enum
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typedef enum UnityGfxRenderer
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{
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//kUnityGfxRendererOpenGL = 0, // Legacy OpenGL, removed
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//kUnityGfxRendererD3D9 = 1, // Direct3D 9, removed
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kUnityGfxRendererD3D11 = 2, // Direct3D 11
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kUnityGfxRendererNull = 4, // "null" device (used in batch mode)
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//kUnityGfxRendererOpenGLES20 = 8, // OpenGL ES 2.0, removed
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kUnityGfxRendererOpenGLES30 = 11, // OpenGL ES 3.0
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//kUnityGfxRendererGXM = 12, // PlayStation Vita, removed
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kUnityGfxRendererPS4 = 13, // PlayStation 4
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kUnityGfxRendererXboxOne = 14, // Xbox One
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kUnityGfxRendererMetal = 16, // iOS Metal
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kUnityGfxRendererOpenGLCore = 17, // OpenGL core
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kUnityGfxRendererD3D12 = 18, // Direct3D 12
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kUnityGfxRendererVulkan = 21, // Vulkan
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kUnityGfxRendererNvn = 22, // Nintendo Switch NVN API
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kUnityGfxRendererXboxOneD3D12 = 23, // MS XboxOne Direct3D 12
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kUnityGfxRendererGameCoreXboxOne = 24, // GameCore Xbox One
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kUnityGfxRendererGameCoreXboxSeries = 25, // GameCore XboxSeries
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kUnityGfxRendererPS5 = 26, // PS5
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kUnityGfxRendererPS5NGGC = 27 // PS5 NGGC
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} UnityGfxRenderer;
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typedef enum UnityGfxDeviceEventType
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{
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kUnityGfxDeviceEventInitialize = 0,
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kUnityGfxDeviceEventShutdown = 1,
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kUnityGfxDeviceEventBeforeReset = 2,
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kUnityGfxDeviceEventAfterReset = 3,
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} UnityGfxDeviceEventType;
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typedef void (UNITY_INTERFACE_API * IUnityGraphicsDeviceEventCallback)(UnityGfxDeviceEventType eventType);
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// Should only be used on the rendering thread unless noted otherwise.
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UNITY_DECLARE_INTERFACE(IUnityGraphics)
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{
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UnityGfxRenderer(UNITY_INTERFACE_API * GetRenderer)(); // Thread safe
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// This callback will be called when graphics device is created, destroyed, reset, etc.
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// It is possible to miss the kUnityGfxDeviceEventInitialize event in case plugin is loaded at a later time,
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// when the graphics device is already created.
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void(UNITY_INTERFACE_API * RegisterDeviceEventCallback)(IUnityGraphicsDeviceEventCallback callback);
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void(UNITY_INTERFACE_API * UnregisterDeviceEventCallback)(IUnityGraphicsDeviceEventCallback callback);
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int(UNITY_INTERFACE_API * ReserveEventIDRange)(int count); // reserves 'count' event IDs. Plugins should use the result as a base index when issuing events back and forth to avoid event id clashes.
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};
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UNITY_REGISTER_INTERFACE_GUID(0x7CBA0A9CA4DDB544ULL, 0x8C5AD4926EB17B11ULL, IUnityGraphics)
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// Certain Unity APIs (GL.IssuePluginEvent, CommandBuffer.IssuePluginEvent) can callback into native plugins.
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// Provide them with an address to a function of this signature.
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typedef void (UNITY_INTERFACE_API * UnityRenderingEvent)(int eventId);
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typedef void (UNITY_INTERFACE_API * UnityRenderingEventAndData)(int eventId, void* data);
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33
Assets/Plugins/iOS/IUnityGraphics.h.meta
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33
Assets/Plugins/iOS/IUnityGraphics.h.meta
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@ -0,0 +1,33 @@
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fileFormatVersion: 2
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guid: DnxM43+uBi5PTN+VjLUhJiqWT35vZ3X/qYGSh1s9ygOCPHX7gp770Po=
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PluginImporter:
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externalObjects: {}
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serializedVersion: 2
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iconMap: {}
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executionOrder: {}
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defineConstraints: []
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isPreloaded: 0
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isOverridable: 0
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isExplicitlyReferenced: 0
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validateReferences: 1
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platformData:
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- first:
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Any:
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second:
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enabled: 0
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settings: {}
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- first:
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Editor: Editor
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second:
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enabled: 0
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settings:
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DefaultValueInitialized: true
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- first:
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iPhone: iOS
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second:
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enabled: 1
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settings:
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AddToEmbeddedBinaries: false
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userData:
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assetBundleName:
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assetBundleVariant:
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21
Assets/Plugins/iOS/RegisterPlugin.mm
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21
Assets/Plugins/iOS/RegisterPlugin.mm
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#import "UnityAppController.h"
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#include "IUnityGraphics.h"
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extern "C" void UNITY_INTERFACE_EXPORT UNITY_INTERFACE_API UnityPluginLoad(IUnityInterfaces* unityInterfaces);
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extern "C" void UNITY_INTERFACE_EXPORT UNITY_INTERFACE_API UnityPluginUnload();
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@interface MyAppController : UnityAppController
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{
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}
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- (void)shouldAttachRenderDelegate;
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@end
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@implementation MyAppController
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- (void)shouldAttachRenderDelegate
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{
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// unlike desktops where plugin dynamic library is automatically loaded and registered
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// we need to do that manually on iOS
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UnityRegisterRenderingPluginV5(&UnityPluginLoad, &UnityPluginUnload);
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}
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@end
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IMPL_APP_CONTROLLER_SUBCLASS(MyAppController);
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73
Assets/Plugins/iOS/RegisterPlugin.mm.meta
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73
Assets/Plugins/iOS/RegisterPlugin.mm.meta
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@ -0,0 +1,73 @@
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fileFormatVersion: 2
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guid: BykYsCOpBX+d2b+9FYpH4sRtQQWfzWt//qzo8usCE85bX6WDY31ZgjI=
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PluginImporter:
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externalObjects: {}
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serializedVersion: 2
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iconMap: {}
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executionOrder: {}
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defineConstraints: []
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isPreloaded: 1
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isOverridable: 0
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isExplicitlyReferenced: 0
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validateReferences: 1
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platformData:
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- first:
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: Any
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second:
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enabled: 0
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settings:
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Exclude Editor: 1
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Exclude Linux64: 1
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Exclude OSXUniversal: 1
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Exclude Win: 1
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Exclude Win64: 1
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Exclude iOS: 0
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- first:
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Any:
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second:
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enabled: 0
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settings: {}
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- first:
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Editor: Editor
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second:
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enabled: 0
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settings:
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CPU: AnyCPU
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DefaultValueInitialized: true
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OS: AnyOS
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- first:
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Standalone: Linux64
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second:
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enabled: 0
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settings:
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CPU: AnyCPU
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- first:
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Standalone: OSXUniversal
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second:
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enabled: 0
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settings:
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CPU: AnyCPU
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- first:
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Standalone: Win
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second:
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enabled: 0
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settings:
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CPU: AnyCPU
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- first:
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Standalone: Win64
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second:
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enabled: 0
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settings:
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CPU: AnyCPU
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- first:
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iPhone: iOS
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second:
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enabled: 1
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settings:
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AddToEmbeddedBinaries: false
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CPU: AnyCPU
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CompileFlags:
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FrameworkDependencies:
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -67,7 +67,7 @@ PluginImporter:
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AddToEmbeddedBinaries: false
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AddToEmbeddedBinaries: false
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CPU: ARM64
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CPU: ARM64
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CompileFlags:
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CompileFlags:
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FrameworkDependencies:
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FrameworkDependencies: Metal;MetalKit;
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userData:
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userData:
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assetBundleName:
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assetBundleName:
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assetBundleVariant:
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assetBundleVariant:
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@ -83,7 +83,7 @@ MonoBehaviour:
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- {fileID: 1342351342872651138}
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- {fileID: 1342351342872651138}
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- {fileID: 6446168921458335383}
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- {fileID: 6446168921458335383}
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m_RendererFeatureMap: bc3f630842f2e70dd6a559c442a94bfd4529d15534f2d3de228858dca8d12222f0f17d10860a28157820480586dae7578265b12b6ffda01297deaf157b647559
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m_RendererFeatureMap: bc3f630842f2e70dd6a559c442a94bfd4529d15534f2d3de228858dca8d12222f0f17d10860a28157820480586dae7578265b12b6ffda01297deaf157b647559
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m_UseNativeRenderPass: 0
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m_UseNativeRenderPass: 1
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postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
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postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
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shaders:
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shaders:
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blitPS: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3}
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blitPS: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3}
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@ -78,7 +78,7 @@ void RenderAPI_Metal::initSupportFeature()
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void RenderAPI_Metal::spatialUpScale(void* data)
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void RenderAPI_Metal::spatialUpScale(void* data)
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{
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{
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if (@available(iOS 16, macOS 13, *))
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// if (@available(iOS 16, macOS 13, *))
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{
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{
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struct DataPack
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struct DataPack
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{
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{
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@ -93,9 +93,8 @@ void RenderAPI_Metal::spatialUpScale(void* data)
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id<MTLDevice> device = metal_graphics->MetalDevice();
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id<MTLDevice> device = metal_graphics->MetalDevice();
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id<MTLCommandBuffer> cmd = (id<MTLCommandBuffer>)metal_graphics->CurrentCommandBuffer();
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id<MTLCommandBuffer> cmd = (id<MTLCommandBuffer>)metal_graphics->CurrentCommandBuffer();
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metal_graphics->EndCurrentCommandEncoder();
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// metal_graphics->EndCurrentCommandEncoder();
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cmd.label = @"Upscale Command Buffer";
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cmd.label = @"Upscale Command Buffer";
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if (mfx_spatial_scaler == nil )
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if (mfx_spatial_scaler == nil )
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{
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{
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MTLFXSpatialScalerDescriptor* desc = [[MTLFXSpatialScalerDescriptor alloc]init];
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MTLFXSpatialScalerDescriptor* desc = [[MTLFXSpatialScalerDescriptor alloc]init];
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@ -128,34 +127,34 @@ void RenderAPI_Metal::spatialUpScale(void* data)
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return;
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return;
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}
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}
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mfx_spatial_scaler.colorTexture = srctex;
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mfx_spatial_scaler.colorTexture = srctex;
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mfx_spatial_scaler.outputTexture = outTexture;
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mfx_spatial_scaler.outputTexture = dsttex;
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mfx_spatial_scaler.inputContentWidth = [srctex width];
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// mfx_spatial_scaler.inputContentWidth = [srctex width];
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mfx_spatial_scaler.inputContentHeight = [srctex height];
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// mfx_spatial_scaler.inputContentHeight = [srctex height];
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// if(!cmd)
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// if(!cmd)
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// {
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// {
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// id <MTLCommandBuffer> upscaleCommandBuffer = [commandQueue commandBuffer];
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id <MTLCommandBuffer> upscaleCommandBuffer = [commandQueue commandBuffer];
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// upscaleCommandBuffer.label = @"Upscale Command Buffer";
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upscaleCommandBuffer.label = @"Upscale Command Buffer";
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// [mfx_spatial_scaler encodeToCommandBuffer:upscaleCommandBuffer];
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[mfx_spatial_scaler encodeToCommandBuffer:upscaleCommandBuffer];
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// [upscaleCommandBuffer commit];
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[upscaleCommandBuffer commit];
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// id <MTLCommandBuffer> textureCommandBuffer = [commandQueue commandBuffer];
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// id <MTLCommandBuffer> textureCommandBuffer = [commandQueue commandBuffer];
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// id <MTLBlitCommandEncoder> _mfxSpatialEncoder =[textureCommandBuffer blitCommandEncoder];
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// id <MTLBlitCommandEncoder> _mfxSpatialEncoder =[textureCommandBuffer blitCommandEncoder];
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// [_mfxSpatialEncoder copyFromTexture: outTexture toTexture: dsttex];
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// [_mfxSpatialEncoder copyFromTexture: outTexture toTexture: dsttex];
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// [_mfxSpatialEncoder endEncoding];
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// [_mfxSpatialEncoder endEncoding];
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// [textureCommandBuffer commit];
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// [textureCommandBuffer commit];
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// }
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// }
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// else
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// else
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{
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{
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[mfx_spatial_scaler encodeToCommandBuffer:cmd];
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// [mfx_spatial_scaler encodeToCommandBuffer:cmd];
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// [cmd commit];
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// [cmd commit];
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// id <MTLCommandBuffer> textureCommandBuffer = [commandQueue commandBuffer];
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// id <MTLCommandBuffer> textureCommandBuffer = [commandQueue commandBuffer];
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id <MTLBlitCommandEncoder> _mfxSpatialEncoder =[textureCommandBuffer blitCommandEncoder];
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// id <MTLBlitCommandEncoder> _mfxSpatialEncoder =[textureCommandBuffer blitCommandEncoder];
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[_mfxSpatialEncoder copyFromTexture: outTexture toTexture: dsttex];
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// [_mfxSpatialEncoder copyFromTexture: outTexture toTexture: dsttex];
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[_mfxSpatialEncoder endEncoding];
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// [_mfxSpatialEncoder endEncoding];
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// [textureCommandBuffer commit];
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// [textureCommandBuffer commit];
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}
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}
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@ -71,6 +71,7 @@ static void UNITY_INTERFACE_API OnGraphicsDeviceEvent(UnityGfxDeviceEventType ev
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if (eventType == kUnityGfxDeviceEventInitialize)
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if (eventType == kUnityGfxDeviceEventInitialize)
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{
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{
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assert(s_current_api == NULL);
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assert(s_current_api == NULL);
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unityLog("kUnityGfxDeviceEventInitialize");
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s_device_type = s_graphics->GetRenderer();
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s_device_type = s_graphics->GetRenderer();
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s_current_api = createRenderAPI(s_device_type);
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s_current_api = createRenderAPI(s_device_type);
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}
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}
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@ -114,10 +115,10 @@ enum NativeRenderingEvent
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static void UNITY_INTERFACE_API OnRenderEventAndData(int eventID, void *data)
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static void UNITY_INTERFACE_API OnRenderEventAndData(int eventID, void *data)
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{
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{
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// unityLog("OnRenderEventAndData0");
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// Unknown / unsupported graphics device type? Do nothing
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// Unknown / unsupported graphics device type? Do nothing
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if (s_current_api == NULL)
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if (s_current_api == NULL)
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return;
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return;
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switch ((NativeRenderingEvent)eventID)
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switch ((NativeRenderingEvent)eventID)
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{
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{
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case NativeRenderingEvent::EnableVRS:
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case NativeRenderingEvent::EnableVRS:
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@ -69,18 +69,17 @@ namespace X.Rendering.Feature
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lastQuality = quality;
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lastQuality = quality;
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}
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}
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ptr->dst = destination.rt.GetNativeTexturePtr();
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ptr->dst = destination.rt.GetNativeTexturePtr();
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[DllImport("__Internal", EntryPoint = "callMetalFX_SpatialScaling")]
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//[DllImport("__Internal", EntryPoint = "callMetalFX_SpatialScaling")]
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static extern void CallNativeMethod(IntPtr srcTexture, IntPtr dstTexture);
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//static extern void CallNativeMethod(IntPtr srcTexture, IntPtr dstTexture);
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// cmd.SetRenderTarget(destination, RenderBufferLoadAction.DontCare, RenderBufferStoreAction.Store, RenderBufferLoadAction.DontCare, RenderBufferStoreAction.DontCare);
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//CallNativeMethod(source.rt.GetNativeTexturePtr(), destination.rt.GetNativeTexturePtr());
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CallNativeMethod(source.rt.GetNativeTexturePtr(), destination.rt.GetNativeTexturePtr());
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cmd.IssuePluginEventAndData(RenderingPlugin.GetRenderEventAndDataFunc(), (int)RenderingPlugin.NativeRenderingEvent.SpatialUpScale, dataPtr);
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//cmd.Blit(dstRT, destination);
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//cmd.IssuePluginEventAndData(RenderingPlugin.GetRenderEventAndDataFunc(), (int)RenderingPlugin.NativeRenderingEvent.SpatialUpScale, dataPtr);
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//cmd.Blit(dstRT, destination);
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//cmd.Blit(dstRT, destination);
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}
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}
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//cmd.SetRenderTarget(destination, RenderBufferLoadAction.DontCare, RenderBufferStoreAction.Store);
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//cmd.SetRenderTarget(destination, RenderBufferLoadAction.DontCare, RenderBufferStoreAction.Store);
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//cmd.IssuePluginEventAndData(RenderingPlugin.GetRenderEventAndDataFunc(), (int)RenderingPlugin.NativeRenderingEvent.SpatialUpScale, dataPtr);
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//cmd.IssuePluginEventAndData(RenderingPlugin.GetRenderEventAndDataFunc(), (int)RenderingPlugin.NativeRenderingEvent.SpatialUpScale, dataPtr);
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//SuperResolutionParamSets.Instance.RenderContext.ExecuteCommandBuffer(cmd);
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SuperResolutionParamSets.Instance.RenderContext.ExecuteCommandBuffer(cmd);
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cmd.Clear();
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//CommandBufferPool.Release(cmd);
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//CommandBufferPool.Release(cmd);
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}
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}
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||||||
|
|||||||
@ -10,7 +10,7 @@ PlayerSettings:
|
|||||||
AndroidFilterTouchesWhenObscured: 0
|
AndroidFilterTouchesWhenObscured: 0
|
||||||
AndroidEnableSustainedPerformanceMode: 0
|
AndroidEnableSustainedPerformanceMode: 0
|
||||||
defaultScreenOrientation: 3
|
defaultScreenOrientation: 3
|
||||||
targetDevice: 2
|
targetDevice: 0
|
||||||
useOnDemandResources: 0
|
useOnDemandResources: 0
|
||||||
accelerometerFrequency: 60
|
accelerometerFrequency: 60
|
||||||
companyName: DefaultCompany
|
companyName: DefaultCompany
|
||||||
@ -1088,7 +1088,8 @@ PlayerSettings:
|
|||||||
Standalone: 0
|
Standalone: 0
|
||||||
il2cppCompilerConfiguration: {}
|
il2cppCompilerConfiguration: {}
|
||||||
il2cppCodeGeneration: {}
|
il2cppCodeGeneration: {}
|
||||||
managedStrippingLevel: {}
|
managedStrippingLevel:
|
||||||
|
iPhone: 1
|
||||||
incrementalIl2cppBuild: {}
|
incrementalIl2cppBuild: {}
|
||||||
suppressCommonWarnings: 1
|
suppressCommonWarnings: 1
|
||||||
allowUnsafeCode: 1
|
allowUnsafeCode: 1
|
||||||
|
|||||||
@ -43,7 +43,7 @@ MonoBehaviour:
|
|||||||
width: 1920
|
width: 1920
|
||||||
height: 954
|
height: 954
|
||||||
m_ShowMode: 4
|
m_ShowMode: 4
|
||||||
m_Title: Console
|
m_Title: Game
|
||||||
m_RootView: {fileID: 13}
|
m_RootView: {fileID: 13}
|
||||||
m_MinSize: {x: 875, y: 321}
|
m_MinSize: {x: 875, y: 321}
|
||||||
m_MaxSize: {x: 10000, y: 10000}
|
m_MaxSize: {x: 10000, y: 10000}
|
||||||
@ -97,7 +97,7 @@ MonoBehaviour:
|
|||||||
m_MinSize: {x: 640, y: 601}
|
m_MinSize: {x: 640, y: 601}
|
||||||
m_MaxSize: {x: 4000, y: 4021}
|
m_MaxSize: {x: 4000, y: 4021}
|
||||||
vertical: 0
|
vertical: 0
|
||||||
controlID: 2099
|
controlID: 14
|
||||||
draggingID: 0
|
draggingID: 0
|
||||||
--- !u!114 &5
|
--- !u!114 &5
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
@ -150,7 +150,7 @@ MonoBehaviour:
|
|||||||
m_MinSize: {x: 200, y: 50}
|
m_MinSize: {x: 200, y: 50}
|
||||||
m_MaxSize: {x: 16192, y: 8096}
|
m_MaxSize: {x: 16192, y: 8096}
|
||||||
vertical: 0
|
vertical: 0
|
||||||
controlID: 18
|
controlID: 123
|
||||||
draggingID: 0
|
draggingID: 0
|
||||||
--- !u!114 &7
|
--- !u!114 &7
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
@ -202,7 +202,7 @@ MonoBehaviour:
|
|||||||
m_MinSize: {x: 200, y: 50}
|
m_MinSize: {x: 200, y: 50}
|
||||||
m_MaxSize: {x: 16192, y: 8096}
|
m_MaxSize: {x: 16192, y: 8096}
|
||||||
vertical: 0
|
vertical: 0
|
||||||
controlID: 120
|
controlID: 226
|
||||||
draggingID: 0
|
draggingID: 0
|
||||||
--- !u!114 &9
|
--- !u!114 &9
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
@ -228,7 +228,7 @@ MonoBehaviour:
|
|||||||
m_MinSize: {x: 300, y: 100}
|
m_MinSize: {x: 300, y: 100}
|
||||||
m_MaxSize: {x: 24288, y: 16192}
|
m_MaxSize: {x: 24288, y: 16192}
|
||||||
vertical: 0
|
vertical: 0
|
||||||
controlID: 16
|
controlID: 121
|
||||||
draggingID: 0
|
draggingID: 0
|
||||||
--- !u!114 &10
|
--- !u!114 &10
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
@ -403,7 +403,7 @@ MonoBehaviour:
|
|||||||
m_MinSize: {x: 200, y: 100}
|
m_MinSize: {x: 200, y: 100}
|
||||||
m_MaxSize: {x: 16192, y: 16192}
|
m_MaxSize: {x: 16192, y: 16192}
|
||||||
vertical: 1
|
vertical: 1
|
||||||
controlID: 17
|
controlID: 122
|
||||||
draggingID: 0
|
draggingID: 0
|
||||||
--- !u!114 &17
|
--- !u!114 &17
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
@ -958,9 +958,9 @@ MonoBehaviour:
|
|||||||
m_IsLocked: 0
|
m_IsLocked: 0
|
||||||
m_FolderTreeState:
|
m_FolderTreeState:
|
||||||
scrollPos: {x: 0, y: 37}
|
scrollPos: {x: 0, y: 37}
|
||||||
m_SelectedIDs: 76ba0000
|
m_SelectedIDs: 4ebb0000
|
||||||
m_LastClickedID: 47734
|
m_LastClickedID: 47950
|
||||||
m_ExpandedIDs: 0000000074b7000076b7000078b7000000ca9a3bffffff7f
|
m_ExpandedIDs: 000000004cb800004eb8000050b8000000ca9a3bffffff7f
|
||||||
m_RenameOverlay:
|
m_RenameOverlay:
|
||||||
m_UserAcceptedRename: 0
|
m_UserAcceptedRename: 0
|
||||||
m_Name:
|
m_Name:
|
||||||
@ -988,7 +988,7 @@ MonoBehaviour:
|
|||||||
scrollPos: {x: 0, y: 0}
|
scrollPos: {x: 0, y: 0}
|
||||||
m_SelectedIDs:
|
m_SelectedIDs:
|
||||||
m_LastClickedID: 0
|
m_LastClickedID: 0
|
||||||
m_ExpandedIDs: 0000000074b7000076b7000078b70000
|
m_ExpandedIDs: 000000004cb800004eb8000050b80000
|
||||||
m_RenameOverlay:
|
m_RenameOverlay:
|
||||||
m_UserAcceptedRename: 0
|
m_UserAcceptedRename: 0
|
||||||
m_Name:
|
m_Name:
|
||||||
@ -1015,7 +1015,7 @@ MonoBehaviour:
|
|||||||
m_ListAreaState:
|
m_ListAreaState:
|
||||||
m_SelectedInstanceIDs:
|
m_SelectedInstanceIDs:
|
||||||
m_LastClickedInstanceID: 0
|
m_LastClickedInstanceID: 0
|
||||||
m_HadKeyboardFocusLastEvent: 1
|
m_HadKeyboardFocusLastEvent: 0
|
||||||
m_ExpandedInstanceIDs: c6230000000000005aca0000
|
m_ExpandedInstanceIDs: c6230000000000005aca0000
|
||||||
m_RenameOverlay:
|
m_RenameOverlay:
|
||||||
m_UserAcceptedRename: 0
|
m_UserAcceptedRename: 0
|
||||||
@ -1130,7 +1130,7 @@ MonoBehaviour:
|
|||||||
scrollPos: {x: 0, y: 0}
|
scrollPos: {x: 0, y: 0}
|
||||||
m_SelectedIDs:
|
m_SelectedIDs:
|
||||||
m_LastClickedID: 0
|
m_LastClickedID: 0
|
||||||
m_ExpandedIDs: f263feff9264feff72d6feffb6ecfeff56edfeff365fffff4cfaffff
|
m_ExpandedIDs: 4cfaffff
|
||||||
m_RenameOverlay:
|
m_RenameOverlay:
|
||||||
m_UserAcceptedRename: 0
|
m_UserAcceptedRename: 0
|
||||||
m_Name:
|
m_Name:
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user