diff --git a/Packages/com.unity.render-pipelines.universal@14.0.11/Runtime/SuperRendering/SR/Shader/GSR2.shader b/Packages/com.unity.render-pipelines.universal@14.0.11/Runtime/SuperRendering/SR/Shader/GSR2.shader index bb28140..b376701 100644 --- a/Packages/com.unity.render-pipelines.universal@14.0.11/Runtime/SuperRendering/SR/Shader/GSR2.shader +++ b/Packages/com.unity.render-pipelines.universal@14.0.11/Runtime/SuperRendering/SR/Shader/GSR2.shader @@ -109,7 +109,7 @@ Shader "MRP/SR/GSR2" float diagonal_length = length(_renderSizeParam.xy); float Ksep_Kfov_diagonal = Ksep * Kfov * diagonal_length; - float Depthsep = Ksep_Kfov_diagonal * (1.0 - maxC); + float Depthsep = Ksep_Kfov_diagonal * maxC; float EPSILON = 1.19e-07f; Wdepth += clamp((Depthsep / (abs(maxC - btmLeft4) + EPSILON)), 0.0, 1.0); Wdepth += clamp((Depthsep / (abs(maxC - btmRight4) + EPSILON)), 0.0, 1.0);