update gsr

This commit is contained in:
StarBeats 2025-02-06 10:34:19 +08:00
parent de254a0140
commit 4c61793418
4 changed files with 12 additions and 12 deletions

View File

@ -17,7 +17,7 @@ PluginImporter:
enabled: 0
settings:
Exclude Android: 1
Exclude Editor: 1
Exclude Editor: 0
Exclude Linux64: 0
Exclude OSXUniversal: 0
Exclude OpenHarmony: 1
@ -38,11 +38,11 @@ PluginImporter:
- first:
Editor: Editor
second:
enabled: 0
enabled: 1
settings:
CPU: AnyCPU
CPU: x86_64
DefaultValueInitialized: true
OS: AnyOS
OS: Windows
- first:
OpenHarmony: OpenHarmony
second:

View File

@ -17,7 +17,7 @@ PluginImporter:
enabled: 0
settings:
Exclude Android: 1
Exclude Editor: 1
Exclude Editor: 0
Exclude Linux64: 0
Exclude OSXUniversal: 0
Exclude OpenHarmony: 1
@ -38,11 +38,11 @@ PluginImporter:
- first:
Editor: Editor
second:
enabled: 0
enabled: 1
settings:
CPU: AnyCPU
CPU: x86_64
DefaultValueInitialized: true
OS: AnyOS
OS: Windows
- first:
OpenHarmony: OpenHarmony
second:

View File

@ -153,8 +153,8 @@ void Update(uint2 DisThreadID)
int2 InputPos = srcOutputPos;
float2 Jitteruv;
Jitteruv.x = saturate(Hruv.x + _JitterOffset.x * HistoryInfo_ViewportSizeInverse.x);
Jitteruv.y = saturate(Hruv.y + _JitterOffset.y * HistoryInfo_ViewportSizeInverse.y);
Jitteruv.x = clamp(Hruv.x + _JitterOffset.x * _renderSizeParam.z, 0, 1);
Jitteruv.y = clamp(Hruv.y + _JitterOffset.y * _renderSizeParam.w, 0, 1);
float4 mda = _inputMotionDepthClipAlphaBuffer.SampleLevel(LinearClamp1, Jitteruv, 0).xyzw;

View File

@ -206,8 +206,8 @@ Shader "MRP/SR/GSR2"
float2 Hruv = i.uv;
precise float2 Jitteruv;
Jitteruv.x = clamp(Hruv.x + (_JitterOffset.x * _outputSizeParam.z), 0.0, 1.0);
Jitteruv.y = clamp(Hruv.y + (_JitterOffset.y * _outputSizeParam.w), 0.0, 1.0);
Jitteruv.x = clamp(Hruv.x + (_JitterOffset.x * _renderSizeParam.z), 0.0, 1.0);
Jitteruv.y = clamp(Hruv.y + (_JitterOffset.y * _renderSizeParam.w), 0.0, 1.0);
int2 InputPos = int2(Jitteruv * _renderSizeParam.xy);