23 lines
432 B
C#
23 lines
432 B
C#
|
|
using System;
|
||
|
|
using UnityEngine.Rendering.Universal;
|
||
|
|
|
||
|
|
namespace X.Rendering.Feature
|
||
|
|
{
|
||
|
|
|
||
|
|
public class CheckerboardRenderFeature : ScriptableRendererFeature
|
||
|
|
{
|
||
|
|
[Serializable]
|
||
|
|
public class Settings
|
||
|
|
{
|
||
|
|
}
|
||
|
|
|
||
|
|
public override void AddRenderPasses(ScriptableRenderer renderer, ref RenderingData renderingData)
|
||
|
|
{
|
||
|
|
}
|
||
|
|
|
||
|
|
public override void Create()
|
||
|
|
{
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|