13 lines
951 B
Markdown
13 lines
951 B
Markdown
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# Scriptable Render Passes
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Use the `ScriptableRenderPass` API to write a custom render pass. You can then inject the pass into the Universal Render Pipeline (URP) frame rendering loop using the `RenderPipelineManager` API or a Scriptable Renderer Feature.
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|Page|Description|
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|[Introduction to Scriptable Render Passes](intro-to-scriptable-render-passes.md)|What a Scriptable Render Pass is, and how you can inject it into a scene.|
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|[Write a Scriptable Render Pass](write-a-scriptable-render-pass.md)|An example of a `ScriptableRenderPass` instance that uses `Blit` to create a red tint effect.|
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|[Inject a pass via scripting](../customize/inject-render-pass-via-script.md)|Use the `RenderPipelineManager` API to inject a render pass, without using a Scriptable Renderer Feature.|
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## Additional resources
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- [Inject a pass using a Scriptable Renderer Feature](scriptable-renderer-features/inject-a-pass-using-a-scriptable-renderer-feature.md)
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