20 lines
417 B
C#
20 lines
417 B
C#
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using UnityEngine;
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namespace X.Rendering.Feature
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{
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[RequireComponent(typeof(Renderer))]
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public class HizObject : MonoBehaviour
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{
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private void OnEnable()
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{
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HizObjectsManager.Instance.Register(GetComponent<MeshRenderer>());
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}
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private void OnDisable()
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{
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HizObjectsManager.Instance.UnRegister(GetComponent<MeshRenderer>());
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}
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}
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}
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