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2024-11-01 16:55:46 +08:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DisableIfTransitionManager : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
if (SceneTransitionManager.IsAvailable())
{
Destroy(gameObject);
}
}
// Update is called once per frame
void Update()
{
}
}