20 lines
966 B
Markdown
Raw Permalink Normal View History

2024-12-26 14:17:41 +08:00
# NVIDIA Streamline DLSS3 Frame Generation package
## Supported versions of Unity
- DX11/DX12 is supported on Unity version 2019.4.??? x86_64 builds.
- Vulkan is not currently supported.
## Integrating into your Unity application
- Apply Unity2019.4src.patch to Unity2019.4 source, build Editor and Standalone players.
- Import com.nvidia.streamline.core package
- Import com.nvidia.streamline.dlssg and com.nvidia.streamline.reflex. Reflex is required by DLSS-G
- Builtin project.
Add Streamline component (Streamline.cs) to Main Camera along with Streamline DLSSG Builtin (StreamlineDLSSG.cs) and Streamline Reflex Builtin (StreamlineReflex.cs) components.
- HDRP project.
Apply HDRP 7.7.1 patch to a copy of com.unity.render-pipelines.high-definition@7.7.1
Add Streamline component (StreamlineHDRP.cs) to Main Camera along with Streamline DLSSG HDRP (StreamlineDLSSGHDRP.cs) and Streamline Reflex Builtin/HDRP (StreamlineReflex.cs) components.